Highlights
- Pro
Stars
Blender addon that simplifies access to useful operators and adds missing functionality
SW and HW accelerated GPU driver for Windows 9x Virtual Machines
A package for synchronizing meshes/models editing in DCC tools into Unity in real time.
Rendering Point Clouds with Compute Shaders
One-stop Visual Studio Code Extension to compile, debug and profile Amiga C/C++ programs compiled by the bundled gcc 12.2 with the bundled WinUAE/FS-UAE.
Getting Started with RTX Ray Tracing
Software rendering engine with PBR. Built from scratch on C++.
SwiftShader is a high-performance CPU-based implementation of the Vulkan graphics API. Its goal is to provide hardware independence for advanced 3D graphics.
Global illumination with Voxel Cone Tracing in fully dynamic scenes using a 3D clipmap to support huge areas around the camera while maintaining a low memory footprint.
SALVIA is the rasterizer based software renderer. The goal of SALVIA is capacity of Direct3D 10+.
Official repository of the SOCI - The C++ Database Access Library
A shader-based software renderer written from scratch in C89
A brief computer graphics / rendering course
A brief computer graphics / rendering course
486 lines of C++: old-school FPS in a weekend