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EntityComponentSystemSamples Public
Forked from Unity-Technologies/EntityComponentSystemSamplesC# Other UpdatedJul 8, 2022 -
HLSLDecompiler Public
Forked from etnlGD/HLSLDecompilerHLSL Decompiler forked from 3Dmigoto
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TAA_Unity_URP Public
Forked from sienaiwun/TAA_Unity_URPTemporal Anti-Aliasing(TAA) for Unity’s Universal Render Pipeline
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amethyst Public
Forked from amethyst/amethystData-oriented and data-driven game engine written in Rust
Rust Other UpdatedOct 3, 2021 -
light_probe_placement Public
Forked from cgaueb/light_probe_placementUnity component for the implementation of the Eurographics 2021 Poster: Illumination-driven Light Probe Placement.
C# MIT License UpdatedMay 2, 2021 -
UnityURP-MobileScreenSpacePlanarReflection Public
Forked from ColinLeung-NiloCat/UnityURP-MobileScreenSpacePlanarReflectionReusable RendererFeature of MobileScreenSpacePlanarReflection
C# MIT License UpdatedMar 16, 2021 -
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LookdevCalibration Public
Forked from candycat1992/LookdevCalibrationLookdevCalibration
ShaderLab MIT License UpdatedDec 10, 2020 -
driven-decals Public
Forked from Anatta336/driven-decalsA mesh-based PBR decal system for Unity's universal render pipeline.
C# MIT License UpdatedNov 12, 2020 -
NTexturePreview Public
Forked from vertxxyz/NTexturePreviewEnhanced Texture Previewer for Unity
C# MIT License UpdatedAug 24, 2020 -
Marlin Public
Forked from inib/MarlinThis marlin fork is used to keep track of the configs of my printers - use at own risk and check the wiki - if you have questions feel free to use the Issues tab
C++ GNU General Public License v3.0 UpdatedAug 18, 2020 -
X-PostProcessing-Library Public
Forked from QianMo/X-PostProcessing-LibraryUnity Post Processing Stack Library | Unity引擎的高品质后处理库
C# MIT License UpdatedJul 26, 2020 -
BIGTREETECH-TouchScreenFirmware Public
Forked from bigtreetech/BIGTREETECH-TouchScreenFirmwaresupport TFT35 V1.0/V1.1/V1.2/V2.0/V3.0, TFT28, TFT24 V1.1, TFT43, TFT50, TFT70
C GNU General Public License v3.0 UpdatedJul 9, 2020 -
UnrealCLR Public
Forked from nxrighthere/UnrealCLRUnreal Engine 4 .NET Core integration
C# Other UpdatedJun 19, 2020 -
FairyGUI-unity Public
Forked from fairygui/FairyGUI-unityA flexible UI framework for Unity
C# MIT License UpdatedAug 27, 2019 -
Normal2Roughness Public
Forked from Cydus/Normal2RoughnessA tool for Unity uses normal maps to create more accurate roughness mipmaps.
C# UpdatedJun 16, 2019 -
xLua Public
Forked from Tencent/xLuaxLua is a lua programming solution for C# ( Unity, .Net, Mono) , it supports android, ios, windows, linux, osx, etc.
C Other UpdatedDec 21, 2018 -
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nimLUA Public
Forked from jangko/nimLUAglue code generator to bind Nim and Lua together using Nim's powerful macro
Nim MIT License UpdatedApr 11, 2018 -
UnityComponent Public
Forked from GameBuildingBlocks/UnityComponentUnity Resource Component
C# MIT License UpdatedApr 10, 2018 -
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shen-sbcl Public
Forked from Shen-Language/shen-sbclSBCL port of the Shen language.
Common Lisp BSD 3-Clause "New" or "Revised" License UpdatedApr 28, 2017 -
shen-sources Public
Forked from Shen-Language/shen-sourcesThe Official Shen Sources
Shen Other UpdatedApr 26, 2017 -
emacs.d Public
Forked from purcell/emacs.dAn Emacs configuration bundle with batteries included
Emacs Lisp Other UpdatedFeb 21, 2017 -
skynet Public
Forked from cloudwu/skynetA lightweight online game framework
C MIT License UpdatedApr 8, 2016 -
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CsToLua Public
Forked from topameng/CsToLuaCsToLua 是一个类似于tolua++的工具,用于把c#脚本绑定到lua
C UpdatedMay 11, 2015 -
maximum-awesome Public
Forked from square/maximum-awesomeConfig files for vim and tmux.
Vim Script Other UpdatedMar 12, 2015 -
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