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Disable dynamic spinlocks feature accidentally enabled for all games …
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…in 24.12.28.1
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Kaldaien committed Dec 28, 2024
1 parent 717f53f commit a7e96b6
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9 changes: 7 additions & 2 deletions CHANGELOG.txt
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@@ -1,8 +1,13 @@
24.12.28.3
24.12.28.4
==========
+ Disable dynamic spinlocks feature accidentally enabled for all games
in 24.12.28.1.

24.12.28.3
==========
+ Deferred Context Isolation now re-enables the Wrap -AND- Hook codepath
required for some D3D11 games.
+ Fixed NieR: Replicant setting changes not applying immediately
+ Fixed NieR: Replicant setting changes not applying immediately.

24.12.28.2
==========
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4 changes: 2 additions & 2 deletions include/SpecialK/DLL_VERSION.H
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Expand Up @@ -3,8 +3,8 @@
#define SK_YEAR 24
#define SK_MONTH 12
#define SK_DATE 28
#define SK_REV_N 3
#define SK_REV 3
#define SK_REV_N 4
#define SK_REV 4

#ifndef _A2
#define _A2(a) #a
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2 changes: 1 addition & 1 deletion include/SpecialK/config.h
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Expand Up @@ -1215,7 +1215,7 @@ struct sk_config_t
struct threads_s {
bool enable_mem_alloc_trace = false;
bool enable_file_io_trace = false;
bool enable_dynamic_spinlocks = true;
bool enable_dynamic_spinlocks = false;
} threads;

struct injection_s {
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