Releases: StandardCyborg/StandardCyborgCocoa
Releases · StandardCyborg/StandardCyborgCocoa
v1.2.0
- Fixes color gamma throughout the entire pipeline
- Adds SCPointCloud methods to load from and write to OBJ
- Adds a property to SCReconstructionManager to enable horizontal flipping of incoming frames, such as when scanning with a mirror
Meshing
- Adds SCMeshingOperation, which allows you to create a connected mesh from a point cloud
- Fixes point cloud normals being flipped