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StandardCyborgUI: add `processMesh` method with coloringStrategy argu…
…ment (#45)
Addresses the color strategy change to the argument list for `SCMeshTexturing.reconstructMesh` by adding a new method which takes the coloringStrategy as an argument. The original method defaults to `vertex` to preserve backwards compatibility.
Also adds this coloring strategy to `ScenePreviewViewController` which is the public-facing UI to SCMeshTexturing.