This is a tool for checking the Gods Unchained debug log for you, and your opponents profile ids during a game. It will this display your profile information as well as win / loss points for you and your opponent. You can click on a guid to load up the respective GU decks profile, including the correct game mode you are both in.
You can download the latest release for Windows, or Mac from here.
- Extract the contents of the zip file into a location you wish to install the application.
- Run the application
GUvrs.exe
in the folder you installed the application.
- Right click on
GUvrs.exe
and select Send to -> Desktop to create a short cut on your desktop.
- Extract the contents of the zip file into a location you wish to install the application.
- Run the application
GUvrs.app
in the folder you installed the application.- You may get an error about the app being from an unknown developer. You can bypass this:
- Hold down control, click on the app, then release control
- Select open from the context menu
- You may get an error about the app being from an unknown developer. You can bypass this:
- Right click on
GUvrs
whiile running and select Keep on Dock.
- Run
GUvrs.exe
orGUvrs.app
from the location you installed it, or by launching the short cut you created. You can run the application before connecting to a game, while connecting to a game, or while already connected to a game.
Note: There may be a delay before player information is found. This delay primarly depends on both your computers disk speed, and if any actions have been taken in game that cause the game to write an entry to the log file.
Visual Studio should automatically select the right publish commands for you, but in the instances it get's confused due to multi-targeting you can specify the publish command directly though the developer console.
The below line may be required at publish time to include all assets for MAUI.NET. This is a known issue with MAUI that has yet to be addressed. It should also be noted that you might need to comment out this line in the GUvrs.csproj to debug on windows.
<WindowsPackageType>None</WindowsPackageType>
dotnet publish GUvrs.csproj -f net7.0-windows10.0.19041.0
dotnet publish GUvrs.csproj -f net7.0-maccatalyst15.4