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Nanjing University
- Nanjing, Jiangsu, China
Starred repositories
Superseded version of https://github.com/x6herbius/calliper using OpenSceneGraph for 3D rendering.
Collection of programs for doing basic tasks
An amussement park 3D scene programmed using OpenSceneGraph, and CMake for compilance
A first person controller using the OpenSceneGraph C++ library.
Ground Control Station based on OpenEaagles, OpenSceneGraph, osgEarth
A Qt based Scene graph editor on top of OpenSceneGraph. Based on https://gitorious.org/sceneedit/mainline
None official demo to explain some parts of the OpenSceneGraph toolkit
Some Openscenegraph operations like merging, editing model files
Earth Arts View (EAView Engine) is a 3D GIS engine for developers. And this engine is based on OpenSceneGraph.Now it is just the beginning.
🔲 Example of line, point and virtual plane intersectors: changing polygon outline by using hover and drag mouse events (using C++11 and OpenSceneGraph)
osgPPU is an OpenSceneGraph NodeKit. It provides you with a graph based specification of a computation pipeline based on so called PostProcessingUnits (PPUs).
Sprite/billboard nodekit for OpenSceneGraph
SGI - a scene graph inspector for OpenSceneGraph/osgEarth and Qt
Tool for exploring different kinds of transparency rendering methods in OpenSceneGraph.
Generate building geometry from shape and height files.