Releases: adobe/USD-Fileformat-plugins
v1.0.10
v1.0.10 November 19th, 2024
fbx:
- small fbx spot light fixes
- missing file warning
- file names added to metadata now avoid dupes
gltf: - ensure consistent light with usd
stl: - fix up axis rotation, default is assumed to be z-up
utility: - more robust handling of the no texture coordinate warning
- add mesh name in generated sub mesh
USD-2411-Artifacts
USD built with the following parameters: --build-shared --openimageio --tools --python --debug-python --usd-imaging --build-variant release --use-cxx11-abi=0 (linux)
USD-2408-Artifacts
USD built with the following parameters: --build-shared --openimageio --tools --python --debug-python --usd-imaging --build-variant release --use-cxx11-abi=0 (linux)
v1.0.9
v1.0.9 October 29th, 2024
fbx:
- import dependent filenames now added to metadata
- metallic workflow was too aggressive
- use texture name instead of uri, and remove duplicate "direct-" in uri
- material name and warnings
- address a few skeleton export issues
- null pointer child and attribute checks
- add fbxoriginalcolorspace to pluginfo.json
- address skeleton parenting, sharing issues
- Support animation tracks
gltf:
- support metallic without roughness, fix emissive white export
- don't export empty anisotropy; or crash when empty anisotropy is present
- set default scene
- fix mismatch between usd index and gltf index
- address skeleton parenting, sharing issues
- Support animation tracks
obj:
- import check for invalid material index before use
- added objOriginalColorSpace to plugInfo.json
ply:
- added plyGsplatsWithZup to plugInfo.json
sbsar:
- new input for selecting uv sets
utility:
- splitAnimationTrakcks return fix
v1.0.8
v1.0.8
fbx:
- fix embedded image export
- improved metallic workflow
- fix camera import orientation
gltf:
- export fix - token2channel default rgb tokens to use r channel
- export alphablendmodetest test asset without causing missing texture error
- propagate one animation track through import/export
- anisotropy import and export
ply:
- fix gsplat bounding box for framing into the asset
utility:
- Write a USDRenderSettings prim in the Sdf layer & do not finalize the layer in writeLayer()
v1.0.7
v1.0.7 August 30th, 2024
fbx:
- improved error handling in readFbx
- add light export support
- always make opacity a single value for usd on import
- mesh and node error checking
- export non-skeletal node animations
gltf:
- add support for importing lights
- update tinygltf version
- glb export avoid assert when there is a missing image file
obj:
- handle tabs before mtl name, and support .tif extension
- fix for converting with multiple materials
sbsar:
- plugin add 8k resolution
stl:
- calculate normals from geometry
utility:
- adjust interface material attributes to be closer to ASM
- fanTriangulate now fails when we have a malformed file
v1.0.6
v1.0.6 July 31st, 2024
fbx:
- update FBXSDK to 2020.3.7
gltf:
- add support for importing triangle strips and fans
- export basic point, spot and directional lights
obj:
- export no longer modifies the scale to account for units
- create a list of unique material names to be used for export
sbsar:
- device initialization fixes and increased logging
- fix parsing of float2 arguments
- add asm scatteringColor to map bindings
- add ASM absorptionColor usage
v1.0.5
v1.0.5
fbx:
- import/export linear/srgb option
- import animations for non-skeletal nodes
gltf:
- documentation added khronos latest extensions to readme
obj:
- group name and material index propagation
- import/export linear/srgb option
sbsar:
- if $outputsize is voluntary un-exposed we must skip resolution variant creation
- support all output values
- delayed substance engine initialization
- set default resolution using a global class prim in USD for materials
utility:
- static analysis cleanup
- move info from comment to doc
v1.0.4
v1.0.4 May 31st, 2024
gltf:
- ability to open gltf file from within usd archive
- scaling fix for normal map data and mipmap support for texture nodes
ply:
- clipping and axis adjusting for ply assets
sbsar:
- Add SbsarConfig plugin to allow to control cache size in an APP
utility:
- asset resolver fix for uppercase extensions
- trim extensions when parsing for file format
- tftoken cleanup
- refactor GetConnectedSources into GetValueProducingAttributes
USD-2405-Artifacts
USD built with the following parameters: --build-shared --openimageio --tools --python --debug-python --usd-imaging --build-variant release --use-cxx11-abi=0 (linux)