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25.0.1

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Re-added roundPointingOut style for eye and pupil

I originally removed this because you could generate the same style using
RoundedPointingIn(flip: .both). Re-added as it has tripped a number of
people up.

25.0.0

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Fixed ios build

24.0.1

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Fixed minor headlight bug

24.0.0

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Replaced 'isFlipped' settings key with 'flip'

This provides more flexibility for shapes that support flipping, as
it supports horizontally, vertically and both

There was no point having two different flip settings.

Because of this, I've removed 'roundedPointingOut' because the same
shape can be generated using 'roundedPointingIn' and flipping both axes

23.10.0

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Added 'surrounding bars' eye style

23.9.0

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Added blade pupil style

23.8.0

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Added 'orbits' pupil shape

23.7.0

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Added new eye shape 'headlight'

23.6.0

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Added new eye shape - dotDrag horizontal/vertical

23.5.0

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Added grid pixel shape