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A Zig OOP solution

Zig 27 3 Updated Oct 12, 2024

提供一些UnityEditor工具链开发的常用小技巧与示例(Provides some common tips and examples for developing the UnityEditor toolchain)

C# 1,697 325 Updated Sep 10, 2024

GUI Application to work with engine assets, asset bundles, and serialized files

C# 4,766 598 Updated Mar 3, 2025

Tools, custom attributes, drawers, hierarchy overlay, and other extensions for the Unity Editor.

C# 1,787 129 Updated Feb 23, 2025

Ubpa Dynamic Reflection

C++ 370 64 Updated Mar 5, 2022

Uses the GPU (render texture & computer shader) to compute the visibility of mesh triangles

C# 28 6 Updated May 16, 2021

简单高效的AssetBundle工具

C# 174 18 Updated Feb 14, 2025

An in-game UI for exploring, debugging and modifying IL2CPP and Mono Unity games.

C# 2,506 386 Updated Mar 13, 2023

Unity面试题总结,长期维护

758 82 Updated Nov 9, 2024

Unreal Engine hot update manage and package plugin.

C++ 1,294 342 Updated Oct 24, 2024

Unity DLL注入,支持全平台,支持Mono和IL2CPP,支持注入引擎和用户DLL。可以实现AOP、装饰器等功能

C# 117 16 Updated May 31, 2024

这是一个用来查找资源引用和依赖的插件,通过缓存来保存资源间的引用信息,通过树状结构直观的展示。

C# 45 8 Updated Jul 23, 2022

FSR 3.1 Upscaler integration for Unity built-in render pipeline, with support for DX11, Mac, Linux and consoles.

C# 276 31 Updated Dec 15, 2024

Animation Compression Library

C++ 1,402 112 Updated Jan 20, 2025

A Memory Profiler, Debugger and Analyzer for Unity 2019.3 and newer.

C# 1,119 143 Updated Nov 21, 2024

An automatic code review tool that uses gpt-3, gpt-3.5, and gpt-4

Go 93 10 Updated Mar 27, 2023

Roslyn analyzers for Unity game developers

C# 711 77 Updated Feb 26, 2025

Chinese copywriting guidelines for better written communication/中文文案排版指北

14,618 1,835 Updated Feb 9, 2025

The library that read Unity profiler binary log directly

C# 161 31 Updated Mar 29, 2024

这是一个用来查找资源引用和依赖的插件,通过缓存来保存资源间的引用信息,通过树状结构直观的展示。

C# 473 110 Updated Oct 31, 2024

包体医生,Unity 及 Unreal 游戏包体优化工具

C# 209 36 Updated Nov 25, 2022

Simply setup cache for Unity generated Xcode project to speed up build times.

C# 36 7 Updated Sep 13, 2018

ipa resign

Swift 19 5 Updated Jul 30, 2019

基于腾讯Bugly Unity Plugin基础上进行了更新优化,方便Unity开发者快速接入更新更稳定的Bugly版本。

C# 129 29 Updated Jun 15, 2020

Unity3D游戏项目及插件应用

C# 238 84 Updated Feb 6, 2023

A powerful Command Line Processor and log viewer for Unity. It can be run in the editor or in a built out player for any platform, allowing you to see your log and callstacks in you final product, …

C# 9 1 Updated Nov 1, 2022

This Repo will show how to export colliders in scenes and create a same physical world in PhysX, so the server can calculate the physics

C++ 92 55 Updated Jul 2, 2018

⚓ 我的游戏程序员生涯的读书笔记合辑。你可以把它看作一个加强版的Blog。涉及图形学、实时渲染、编程实践、GPU编程、设计模式、软件工程等内容。Keep Reading , Keep Writing , Keep Coding.

9,385 1,719 Updated Oct 16, 2021

使用ILRuntime实现的类似XLUA功能的Unity3D下热修复BUG的解决方案

C# 785 148 Updated Dec 26, 2022

Render particle effect in UnityUI(uGUI). Maskable, sortable, and no extra Camera/RenderTexture/Canvas.

C# 4,657 651 Updated Feb 21, 2025
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