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coding stuf i gues
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written in C++
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Khronos-reference front end for GLSL/ESSL, partial front end for HLSL, and a SPIR-V generator.
Low Level Graphics Library (LLGL) is a thin abstraction layer for the modern graphics APIs OpenGL, Direct3D, Vulkan, and Metal
Collection of functions that can be used to generate tileable volume/3d noise. An exemple of volume noise functions that can be specifically used for clouds is also presented.