Skip to content
View sinnwrig's full-sized avatar
💀
coding stuf i gues
💀
coding stuf i gues

Block or report sinnwrig

Block user

Prevent this user from interacting with your repositories and sending you notifications. Learn more about blocking users.

You must be logged in to block users.

Please don't include any personal information such as legal names or email addresses. Maximum 100 characters, markdown supported. This note will be visible to only you.
Report abuse

Contact GitHub support about this user’s behavior. Learn more about reporting abuse.

Report abuse
Showing results

Collection of functions that can be used to generate tileable volume/3d noise. An exemple of volume noise functions that can be specifically used for clouds is also presented.

C++ 349 34 Updated Jun 18, 2020

Python with rizz.

TypeScript 1,136 34 Updated Dec 30, 2024

A class-leading water system implemented in Unity

C# 3,533 480 Updated Dec 31, 2024

Volumetric Clouds for Unity URP (Universal Render Pipeline).

C# 199 11 Updated Nov 25, 2024

Automated semi-procedural walking and running on uneven terrain

C# 79 9 Updated Aug 17, 2020

Minimal C# .NET wrapper around IFileOpenDialog and IFileDialog. Ripped from Windows API Code Pack.

C# 27 5 Updated Jun 10, 2022

NuGet package to help you cross-compile Native AOT to different OSes/architectures

Batchfile 103 11 Updated Aug 7, 2024

A GitHub API client library for .NET

C# 2,716 1,076 Updated Dec 27, 2024

Small, easy-to-integrate shader compiler written in C99. Compiles HLSL to SPIR-V

C 45 4 Updated Mar 4, 2021

Personal Project to recreate Doom using JavaScript

JavaScript 6 1 Updated Dec 18, 2024

Low Level Graphics Library (LLGL) is a thin abstraction layer for the modern graphics APIs OpenGL, Direct3D, Vulkan, and Metal

C++ 2,126 138 Updated Jan 2, 2025

The Roslyn .NET compiler provides C# and Visual Basic languages with rich code analysis APIs.

C# 19,172 4,054 Updated Jan 2, 2025

NWindows is a cross-platform window creation and management library for .NET

C# 82 3 Updated Mar 17, 2024

Pure C# 3D real time physics simulation library, now with a higher version number.

C# 2,437 277 Updated Dec 7, 2024

An Open Source C# 3D Game Engine under MIT license, inspired by Unity and featuring a complete editor

C# 481 43 Updated Dec 28, 2024

Khronos-reference front end for GLSL/ESSL, partial front end for HLSL, and a SPIR-V generator.

C++ 3,126 853 Updated Dec 30, 2024

SPIRV-Cross is a practical tool and library for performing reflection on SPIR-V and disassembling SPIR-V back to high level languages.

GLSL 2,107 570 Updated Jan 2, 2025

Order-independent Transparency Implementation in Unity with Per-Pixel Linked Lists

GLSL 196 29 Updated Jul 4, 2024

A low-level, portable graphics library for .NET.

C# 2,509 275 Updated Jun 13, 2024

DXC built using Zig

C++ 60 10 Updated Dec 31, 2024

perfect programming language

11,701 370 Updated Dec 30, 2024

A nodejs module for connecting to and controlling bambu lab 3d printers

TypeScript 7 Updated Mar 25, 2024

Mesh simplification for Unity.

C# 1,777 280 Updated Feb 14, 2024

Volumetric Fog for URP 2022. Created with the Forward+ renderer in mind.

C# 82 12 Updated Nov 22, 2023

Volumetric Lights for Unity

C# 2,060 304 Updated Aug 25, 2018