- Sofia
Stars
Near-zero config .NET library that makes advanced application features like Task Scheduling, Caching, Queuing, Event Broadcasting, and more a breeze!
Policy and data administration, distribution, and real-time updates on top of Policy Agents (OPA, Cedar, ...)
LZ4/LH4HC compression for .NET Standard 1.6/2.0 (formerly known as lz4net)
LZ4 - ultra fast compression algorithm - for all .NET platforms
DMotion - A high level Animation Framework for Unity DOTS
A Unity DOTS framework for my personal projects
A C# binding generator for GObject based libraries providing a C# friendly API surface
ActivityPub-federated video streaming platform using P2P directly in your web browser
A simulation of a true AI. Survive, grow, and learn.
Unity Graphics - Including Scriptable Render Pipeline
Greedy meshing algorithm for voxel models
Open Source Kinematic Character Controller for Unity
Sum of sines and fft fluid simulation with a physically based water shader
My Unity post processing pipeline and shaders
A Non-Euclidean Rendering Engine for 3D scenes.
Behavior trees for Unity3D projects. Written with a code driven approach on the builder pattern.
A fast entity component system (ECS) for C & C++
WinBtrfs - an open-source btrfs driver for Windows
A sample showcasing a minimal implementation of a lobby experience using the Lobby and Relay packages.
PeachPie - the PHP compiler and runtime for .NET and .NET Core