Skip to content
View t-tutiya's full-sized avatar

Block or report t-tutiya

Block user

Prevent this user from interacting with your repositories and sending you notifications. Learn more about blocking users.

You must be logged in to block users.

Please don't include any personal information such as legal names or email addresses. Maximum 100 characters, markdown supported. This note will be visible to only you.
Report abuse

Contact GitHub support about this user’s behavior. Learn more about reporting abuse.

Report abuse
Showing results

🏃 A Monorepo of projects reaching towards EPIC proportions, maintained by one person.

AutoHotkey 19 1 Updated Feb 19, 2025

Unity VFX Graph sample: Custom HLSL Node

HLSL 105 10 Updated Dec 10, 2024

A fast, zero-allocation, in-memory messaging library. Declarative async pipeline with source generator for Unity and .NET.

C# 265 16 Updated Feb 28, 2025

M8 client implementation with Unity

C# 21 3 Updated Jan 22, 2024

The extra fast, low memory footprint YAML library for C#, focued on .NET and Unity.

C# 354 27 Updated Feb 9, 2025

A basic repository to track multiple UEFN related diffs.

68 3 Updated Feb 21, 2025

HolisticMotionCapture is an application and package that can capture the motion of a person with only a monocular color camera and move the VRM avatar's pose, face, and hands.

C# 155 17 Updated Jun 16, 2024

BlazePoseBarracuda is a human 2D/3D pose estimation neural network that runs the Mediapipe Pose (BlazePose) pipeline on the Unity Barracuda with GPU.

C# 205 31 Updated Sep 25, 2022

HolisticBarracuda is the Unity Package that simultaneously estimates 33 pose, 21 per-hand, and 468 facial landmarks on the Unity Barracuda with GPU.

C# 107 14 Updated Sep 25, 2022

Unity plugin to run MediaPipe

C# 1,931 482 Updated Mar 5, 2025

Unity Performance Tuning knowledge book

C++ 1,553 63 Updated Apr 13, 2023

The pluggable natural language linter for text and markdown.

TypeScript 2,897 157 Updated Mar 3, 2025
TypeScript 61 20 Updated Aug 18, 2024

Gaiman: Text based game engine and programming language

JavaScript 139 11 Updated Oct 8, 2024

一覧管理したい

44 1 Updated Oct 14, 2022

Specifications and tools for 360º video and spatial audio.

Python 1,897 433 Updated Dec 4, 2024

Library for screen transitions, transition animations, transition history stacking, and screen lifecycle management in Unity's uGUI.

C# 992 85 Updated Jan 24, 2025

mmd_tools is a blender addon for importing Models and Motions of MikuMikuDance.

Python 1,093 648 Updated Jun 12, 2022

BodyPix for Unity Sentis

C# 196 35 Updated Sep 28, 2024

The extra fast, minimum code size, GC-free DI (Dependency Injection) library running on Unity Game Engine.

C# 2,161 193 Updated Jan 17, 2025

A very simple toon lit shader example, for you to learn writing custom lit shader in Unity URP

ShaderLab 6,708 1,724 Updated Mar 5, 2025

Source code for 'Physically Based Shader Development for Unity 2017' by Claudia Doppioslash

C# 104 26 Updated Feb 9, 2018

ShaderlabVS is a Visual Studio plugin for Unity Shaderlab programming

C# 981 191 Updated Jan 26, 2021

Reactive Extensions for Unity

C# 7,168 884 Updated Feb 16, 2024

LINQ to GameObject - Traverse GameObject Hierarchy by LINQ

C# 816 92 Updated Mar 5, 2025

Extremely Fast MessagePack Serializer for C#(.NET, .NET Core, Unity, Xamarin). / msgpack.org[C#]

C# 6,038 719 Updated Mar 4, 2025

Ruby用ゲームフレームワーク「司エンジン(Tsukasa Engine)」

Ruby 50 3 Updated May 7, 2017