Stars
🏃 A Monorepo of projects reaching towards EPIC proportions, maintained by one person.
A fast, zero-allocation, in-memory messaging library. Declarative async pipeline with source generator for Unity and .NET.
The extra fast, low memory footprint YAML library for C#, focued on .NET and Unity.
HolisticMotionCapture is an application and package that can capture the motion of a person with only a monocular color camera and move the VRM avatar's pose, face, and hands.
BlazePoseBarracuda is a human 2D/3D pose estimation neural network that runs the Mediapipe Pose (BlazePose) pipeline on the Unity Barracuda with GPU.
HolisticBarracuda is the Unity Package that simultaneously estimates 33 pose, 21 per-hand, and 468 facial landmarks on the Unity Barracuda with GPU.
Unity Performance Tuning knowledge book
The pluggable natural language linter for text and markdown.
Gaiman: Text based game engine and programming language
Specifications and tools for 360º video and spatial audio.
Library for screen transitions, transition animations, transition history stacking, and screen lifecycle management in Unity's uGUI.
mmd_tools is a blender addon for importing Models and Motions of MikuMikuDance.
The extra fast, minimum code size, GC-free DI (Dependency Injection) library running on Unity Game Engine.
A very simple toon lit shader example, for you to learn writing custom lit shader in Unity URP
Source code for 'Physically Based Shader Development for Unity 2017' by Claudia Doppioslash
ShaderlabVS is a Visual Studio plugin for Unity Shaderlab programming
LINQ to GameObject - Traverse GameObject Hierarchy by LINQ
Extremely Fast MessagePack Serializer for C#(.NET, .NET Core, Unity, Xamarin). / msgpack.org[C#]