Unity前后端+管理端一体化解决方案-HybridCLR+YooAssets+LuBan+ProtoBuff+FairyGUI+DoTween+GameAnalytics+LitJson+UniTask+GameFramework+GeekServer+Admin.Net。
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Updated
Aug 29, 2025 - Lua
Unity前后端+管理端一体化解决方案-HybridCLR+YooAssets+LuBan+ProtoBuff+FairyGUI+DoTween+GameAnalytics+LitJson+UniTask+GameFramework+GeekServer+Admin.Net。
Solitaire card game made in Unity using MVP, dependency injection, reactive and asynchronous programming.
Unity3D 简单,开箱即用的商业游戏框架,集成了主流的开发工具。简化GameFramework,支持Addressable和AssetBundle,已完善打包工具和流程,支持网易pomelo网络协议。
中規模インディーゲーム開発用、Unity製フレームワーク。 非同期処理を土台とし、販売レベルのゲーム必須機能の提供が目標。
Functional extensions for Unity
A simple Space Invaders clone made in Unity using MVP, dependency injection, reactive programming and Addressables.
ObjectPool for UniTask.
Async Functional Behavior Tree Design Pattern based on Unitask: simple, fast, debug-friendly, and memory-efficient async behavior tree in C#/Unity
A Unity project template that contains installed and configured core official and popular third party packages to quickly start new projects.
Async StateMachine For Unity.
Test polygon for practice in new things
A simple airplane shooter game demonstrating clean project architecture based on VContainer, UniTask and UniRx
Samples of Pub/Sub Messaging for Unity.
An extension formatters to support serialization of UniTask.AsyncReactiveProperty in MessagePack-CSharp.
The new The Ravine repository, where game will be finished in full
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