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Starred repositories
.NET is a cross-platform runtime for cloud, mobile, desktop, and IoT apps.
zhangjiequan / AssetStudio
Forked from Perfare/AssetStudioAssetStudio - Based on the archived Perfare's AssetStudio, I continue Perfare's work to keep AssetStudio up-to-date, with support for new Unity versions and additional improvements.
Scalable Distributed Game Server Engine with Hot Swapping in Golang
A Material Design Weather Application
Unity Release Notes archive for search across releases.
Piccolo (formerly Pilot) – mini game engine for games104
A collection of source code for computing in the fields of mathematics, geometry, graphics, image analysis and physics.
FSR 3.1 Upscaler integration for Unity built-in render pipeline, with support for DX11, Mac, Linux and consoles.
Using system APIs directly with adb/root privileges from normal apps through a Java process started with app_process.
Base on Unity 2021.3.0f1, UnityGpuSkinningTool can export bone matrix texture or vertices texture with RGBA32 format without losing precision.It also provides gpu skinning shader and supports unity…
A tool to bake VAT (Vertex Animation Texture) from AnimationClip with sample shaders for Unity.
Get a full fake REST API with zero coding in less than 30 seconds (seriously)
Unity Tool showing a timeline of assembly compilation. This is especially helpful when trying to optimize compile times and dependencies between assemblies. Besides showing a graphical view of comp…
What you have been waiting for 👍 Perform a deep compare of any two .NET objects using reflection. Shows the differences between the two objects.
A very simple toon lit shader example, for you to learn writing custom lit shader in Unity URP
Fast, idiomatic C# implementation of Flatbuffers
FidelityFX FSR 1.0 for the Unity URP
Gnirehtet provides reverse tethering for Android
A uGUI based console to see debug messages and execute commands during gameplay in Unity