Stars
Unity - dual contour (w/o QEF) octree renderer for point cloud data
GPU atmosphertic scattering and planet generation in Unity 3D
An automatic, real-time dual-grid tileset system for Godot
Experiments with WFC on a globe, SDF lighting, and atmosphere shaders in Godot.
Customizable procedural planet generator for Blender
My attempt to understand how Oskar Stålberg implemented Polygonal Planet Project
Procedural planet generator built with WebGL http://jarettgross.me/Procedural-Planet-Generation/planets.html
A stylized procedural planet generator written in Godot 3.0.
Examples of procedural planet generation, current in the Unity engine.
Procedurally generated planets using Three.js
A procedurally generated planet created in Godot, based on Sebastian Lague's procedural planet for Unity
Procedural planets with Three.js
A Blender script to procedurally generate 3D spaceships
Walk through an infinite, procedurally generated city
Infinite Photorealistic Worlds using Procedural Generation
Procedurally generated Chinese landscape painting.
Procedural Landmass Generation in Unity
Bitmap & tilemap generation from a single example with the help of ideas from quantum mechanics
🎓 A workshopper for GLSL shaders and graphics programming
GLTools and OpenGL SuperBible (5th Edition) OpenGL超级宝典第五版
Unity 2021 Shaders and Effects Cookbook - Fourth Edition, published by Packt
Incomplete Redis client and server implementation using Tokio - for learning purposes only
A full featured, fast Command Line Argument Parser for Rust
Practice code for the course of jikeshijian 《Rust语言从入门到实战》