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Releases: zarstensen/GodotAnnotate

v1.0.0 Release

26 Jul 12:42
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v1.0.0 Release

  • Added new toolbar when a canvas is selected.
  • Added 2 new brushes (rectangle, capsule) and added some new things to the previous 2 (freehand, polygon).
  • Added undo / redo history.
  • Strokes can now be edited after they have been drawn.
  • Added the CanvasCollisionShape node, which allows using a canvas as a collision shape.
  • Fix SVG icons not scaling or adjusting colors according to the Godot editor theme.

See README.md for usage.

Full Changelog: v0.3.0...v1.0.0

v0.3.0 Release

29 Dec 23:09
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v0.3.0 Release

  • AnnotateCanvas can now be saved as an image to disk.
  • AnnotateCanvas can now be locked, preventing drawing of new strokes.
  • New Polygon drawing method added.
  • Fix AnnotateCanvas not working correctly when not positioned at (0, 0).
  • Fix AnnotateCanvas script loading incorrectly in run mode.

See README.md for usage.

Full Changelog: v0.2.0...v0.3.0

v0.2.0 Release

26 Dec 22:57
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v0.2.0 Release

  • Replaced draw_polyline with Line2D nodes for smoother strokes and increased performance.
  • Added Shift + Mouse Scroll shortcut for quickly changing brush size.
  • Stroke point resolution can now be set for AnnotateCanvas nodes.
  • Organized AnnotateCanvas properties into relevant categories.

See README.md for usage.

Full Changelog: v0.1.2...v0.2.0

v0.1.2 Release

22 Dec 21:50
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v0.1.2 Release

  • zip file now has git hash as addon root. This format works better with godot asset library default install options.

See README.md for usage.

v0.1.1 Release

16 Dec 00:23
ed4e549
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v0.1.1 Release

  • Fix zip file contents not being inside 'addons/GodotAnnotate' folder.

See README.md for usage.

v0.1.0 Release

16 Dec 00:07
aaeba4a
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v0.1.0 Release

See README.md for usage.