Releases: zarstensen/GodotAnnotate
Releases · zarstensen/GodotAnnotate
v1.0.0 Release
v1.0.0 Release
- Added new toolbar when a canvas is selected.
- Added 2 new brushes (rectangle, capsule) and added some new things to the previous 2 (freehand, polygon).
- Added undo / redo history.
- Strokes can now be edited after they have been drawn.
- Added the CanvasCollisionShape node, which allows using a canvas as a collision shape.
- Fix SVG icons not scaling or adjusting colors according to the Godot editor theme.
See README.md for usage.
Full Changelog: v0.3.0...v1.0.0
v0.3.0 Release
v0.3.0 Release
- AnnotateCanvas can now be saved as an image to disk.
- AnnotateCanvas can now be locked, preventing drawing of new strokes.
- New Polygon drawing method added.
- Fix AnnotateCanvas not working correctly when not positioned at (0, 0).
- Fix AnnotateCanvas script loading incorrectly in run mode.
See README.md for usage.
Full Changelog: v0.2.0...v0.3.0
v0.2.0 Release
v0.2.0 Release
- Replaced draw_polyline with Line2D nodes for smoother strokes and increased performance.
- Added Shift + Mouse Scroll shortcut for quickly changing brush size.
- Stroke point resolution can now be set for AnnotateCanvas nodes.
- Organized AnnotateCanvas properties into relevant categories.
See README.md for usage.
Full Changelog: v0.1.2...v0.2.0
v0.1.2 Release
v0.1.2 Release
- zip file now has git hash as addon root. This format works better with godot asset library default install options.
See README.md for usage.
v0.1.1 Release
v0.1.1 Release
- Fix zip file contents not being inside 'addons/GodotAnnotate' folder.
See README.md for usage.
v0.1.0 Release
v0.1.0 Release
See README.md for usage.