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Optimized mouse cursor code
Builds #1926: Commit 05052fc pushed by Kaldaien
December 29, 2024 10:50 7m 35s main
December 29, 2024 10:50 7m 35s
Hook GetWindowThreadProcessId (...) and pass it through SK's internal…
Builds #1925: Commit 29f74c2 pushed by Kaldaien
December 29, 2024 08:15 9m 3s main
December 29, 2024 08:15 9m 3s
Keep Render Target Views and Shader Resource Views used for SDR<-->HD…
Builds #1924: Commit 0aed436 pushed by Kaldaien
December 29, 2024 07:51 9m 14s main
December 29, 2024 07:51 9m 14s
Fix SK_ImGui_CursorPollingThread (...) thread procedure for 32-bit ca…
Builds #1923: Commit 6e1c8e2 pushed by Kaldaien
December 29, 2024 04:29 10m 41s main
December 29, 2024 04:29 10m 41s
24.12.29.1
Builds #1922: Commit 369cc36 pushed by Kaldaien
December 29, 2024 04:26 6m 25s main
December 29, 2024 04:26 6m 25s
Optimize D3D11 state tracker clear operation
Builds #1921: Commit 1f5a8eb pushed by Kaldaien
December 29, 2024 04:15 5m 13s main
December 29, 2024 04:15 5m 13s
Do not hook CloseHandle (...) unless a debugger is present
Builds #1920: Commit 458fbbd pushed by Kaldaien
December 29, 2024 03:49 9m 11s main
December 29, 2024 03:49 9m 11s
Set lastRect after a successful call to ClipCursor
Builds #1919: Commit 75da515 pushed by Kaldaien
December 29, 2024 01:54 8m 40s main
December 29, 2024 01:54 8m 40s
Actually populate the stored lastRect in ClipCursor (...) in the case…
Builds #1918: Commit 3617462 pushed by Kaldaien
December 29, 2024 01:26 8m 51s main
December 29, 2024 01:26 8m 51s
Return previously seen input reports even if neutralization fails, bu…
Builds #1917: Commit a540db1 pushed by Kaldaien
December 29, 2024 01:14 9m 22s main
December 29, 2024 01:14 9m 22s
Do not return false when HID input report neutralization fails, just …
Builds #1916: Commit 8eb17d4 pushed by Kaldaien
December 29, 2024 01:06 8m 34s main
December 29, 2024 01:06 8m 34s
Improved input neutralization for games that use Overlapped IO to rea…
Builds #1915: Commit e5669b2 pushed by Kaldaien
December 29, 2024 00:57 9m 1s main
December 29, 2024 00:57 9m 1s
Fixed various signed/unsigned and variable size warnings only seen at…
Builds #1913: Commit 494e6fd pushed by Kaldaien
December 28, 2024 23:13 9m 12s main
December 28, 2024 23:13 9m 12s
Disable dynamic spinlocks feature accidentally enabled for all games …
Builds #1912: Commit a7e96b6 pushed by Kaldaien
December 28, 2024 20:55 8m 23s main
December 28, 2024 20:55 8m 23s
Commit deferred isolation mode changes to INI immediately
Builds #1911: Commit 717f53f pushed by Kaldaien
December 28, 2024 20:20 9m 25s main
December 28, 2024 20:20 9m 25s
Fix potential source of empty NVIDIA driver profile creation
Builds #1910: Commit 7892c18 pushed by Kaldaien
December 28, 2024 19:30 9m 1s main
December 28, 2024 19:30 9m 1s
Fixed unintentional creation of empty NVIDIA driver profiles for game…
Builds #1909: Commit dca2aba pushed by Kaldaien
December 28, 2024 19:22 9m 24s main
December 28, 2024 19:22 9m 24s
Remove locking code from XInput, it was already mostly lockless
Builds #1908: Commit 3cf50d0 pushed by Kaldaien
December 28, 2024 08:06 9m 8s main
December 28, 2024 08:06 9m 8s
Fixed some games inheriting SK's hardware cursor after the cursor mov…
Builds #1907: Commit 2c577db pushed by Kaldaien
December 28, 2024 05:49 8m 17s main
December 28, 2024 05:49 8m 17s
Stop setting GCLP_HCURSOR in WM_SETCURSOR unless the game itself is u…
Builds #1906: Commit 28b9101 pushed by Kaldaien
December 28, 2024 03:58 9m 1s main
December 28, 2024 03:58 9m 1s
Reduce stale display update frequency
Builds #1905: Commit a08634a pushed by Kaldaien
December 27, 2024 23:38 9m 16s main
December 27, 2024 23:38 9m 16s
Use SK_ImGui_LastKnownCursorPos instead of GetMessagePos
Builds #1904: Commit b674141 pushed by Kaldaien
December 27, 2024 23:33 8m 43s main
December 27, 2024 23:33 8m 43s
Use low-level mouse/keyboard hook to avoid calling various functions …
Builds #1903: Commit 8e74dd6 pushed by Kaldaien
December 27, 2024 22:19 7m 39s main
December 27, 2024 22:19 7m 39s
Revert keyboard state optimization
Builds #1902: Commit bb6a1f3 pushed by Kaldaien
December 27, 2024 21:50 9m 34s main
December 27, 2024 21:50 9m 34s